# GTA 6 on PS5 Pro: 30 fps, PSSR and ray-traced shadows explained

Source: https://gta.kuber.studio/release/gta-6-ps5-pro-performance
Status: mixed
Updated: 2026-11-15

> GTA 6 targets 30 fps on PS5, PS5 Pro and Xbox Series X|S, with no 60 fps mode. PS5 Pro adds PSSR upscaling and ray-traced shadows. What's confirmed and what's not.

**Quick answer:** GTA 6 runs at **30 fps on every console, PS5 Pro included**, with **no 60 fps or performance mode** at launch, per Rockstar's Nov 10 post. The PS5 Pro adds **PSSR upscaling and ray-traced shadows** ("only available on PlayStation 5 Pro"). Rockstar has not given resolutions for any console.

| Key fact | |
| --- | --- |
| Frame rate (all consoles) | 30 fps target |
| 60 fps / performance mode | No, not at launch |
| PS5 Pro extras | PSSR + ray-traced shadows |
| Resolutions | Not disclosed |
| Marketing footage | Captured on base PS5 |
| Confirmed by | Rockstar, Nov 10, 2026 |

**GTA 6 targets 30 frames per second on every console**: PS5, PS5 Pro, Xbox Series X and Xbox Series S. There is **no 60 fps mode, no 40 fps mode and no performance toggle at launch.** Rockstar confirmed this in its Nov 10, 2026 pre-load post, as reported by The Shortcut, Notebookcheck, GTA BOOM and VGC. <span class="tag-confirmed">confirmed</span> (as reported)

The **PS5 Pro** does get two exclusive upgrades: **PSSR upscaling and ray-traced shadows**, which Rockstar describes as "only available on PlayStation 5 Pro". The frame rate stays at 30. <span class="tag-confirmed">confirmed</span> (as reported)

## GTA 6 performance on every console

| Console | Frame rate | Extras | Resolution |
| --- | --- | --- | --- |
| PS5 | 30 fps | DualSense haptics, Tempest 3D Audio, fast loading | Not disclosed |
| PS5 Pro | 30 fps | Everything above, plus **PSSR** and **ray-traced shadows** | Not disclosed |
| Xbox Series X | 30 fps | — | Not disclosed |
| Xbox Series S | 30 fps | Native version; "most affordable way to play natively" (Xbox Wire) | Not disclosed |
| Xbox Cloud Gaming | Streams at Series S settings | Playable on Xbox One | — |

Rockstar's site says GTA VI "Plays Best On PS5". All of its marketing footage, including the trailers and the Extended Look, was captured on a **base PS5**, not a Pro. <span class="tag-confirmed">confirmed</span> (as reported) So what you saw in the [[media/gta-6-launch-trailer|launch trailer]] is the standard console version.

## Does GTA 6 have 60 fps?

**No.** This is the most searched performance question, and fan sites have muddied it.

- **Rockstar (Nov 10, 2026):** 30 fps target on all consoles; no 60 fps or performance mode. <span class="tag-confirmed">confirmed</span>
- **gta6-life.com** shows a table with a 60 fps "Performance" mode. That contradicts Rockstar. <span class="tag-debunked">debunked</span>
- **An older Rock and Borys podcast rumour** claimed 30 and 60 fps modes. Also contradicted. <span class="tag-debunked">debunked</span>

If you see a "GTA 6 performance mode" settings screenshot or table, it is not from Rockstar. Our [[leaks/index|leaks and rumours]] section tracks claims like this.

### Why 30 fps?

Rockstar has not explained the choice in the material we have seen. The game's scale is a reasonable guess: Rockstar says the map is about twice the size of GTA V's, and Aaron Garbut told Edge there are "an order of magnitude more interiors" than in earlier games. See [[world/gta-6-map-size|map size]]. <span class="tag-speculation">speculation</span> (as a reason)

## What does the PS5 Pro actually add?

Two things, per Rockstar's list:

1. **PSSR (PlayStation Spectral Super Resolution).** Sony's machine-learning upscaler, which should mean a sharper image than the base PS5 at the same 30 fps. <span class="tag-confirmed">confirmed</span>
2. **Ray-traced shadows.** Rockstar calls this "only available on PlayStation 5 Pro". <span class="tag-confirmed">confirmed</span>

Rockstar has **not** said what internal or output resolution any console renders at, so we cannot tell you how much sharper the Pro is. Expect Digital Foundry and others to measure it after launch.

### Ray-traced reflections and lighting? Not on the list

Before the official post, a ComicBook.com "PlayStation leak" claimed the Pro version would get **ray-traced reflections, shadows and lighting**. The official list names **shadows only**. Treat reflections and lighting as unconfirmed for the Pro. <span class="tag-debunked">debunked</span> (as stated)

### Is PS5 Pro worth buying for GTA 6?

If you already own a base PS5, you get the same 30 fps game with the same content and the same features. The Pro buys you a cleaner image and better shadows. Whether that is worth the price of a new console is your call, but it will not change how the game plays. <span class="tag-speculation">speculation</span> There is no GTA VI console bundle from Sony, and console prices have been rising, which Forbes ties to AI-driven memory costs. <span class="tag-reported">reported</span>

## What base PS5 owners get

- **DualSense haptic feedback**
- **Tempest 3D Audio**
- **Faster loading** from the PS5's SSD

<span class="tag-confirmed">confirmed</span> (as reported by GTA BOOM and VICE)

The GTA VI Limited Edition DualSense controllers have the same hardware as a standard DualSense, so they add no performance or feature benefit. <span class="tag-confirmed">confirmed</span>

## Xbox Series X and Series S performance

Both run the game natively at the same **30 fps target**. Xbox Wire calls the Series S "the most affordable way to play natively". <span class="tag-confirmed">confirmed</span>

Series S resolution has **not** been disclosed. Figures such as "720p–900p" floating around are guesses. <span class="tag-rumour">rumour</span> The cloud version streams at Series S settings. More on [[release/gta-6-xbox-series-s-and-cloud-gaming|Series S and cloud gaming]], including the storage squeeze on the 512 GB model.

## Will GTA 6 get a 60 fps or 40 fps patch later?

Nothing is announced. Two datamined hints suggest Rockstar might add a **40 fps mode** in future: <span class="tag-rumour">rumour</span>

- **120 Hz output** settings, which a 40 fps mode would need (40 divides evenly into 120).
- **PSSR version 13.60** references.

Notebookcheck reported both. Neither is a Rockstar statement. The current [[release/gta-6-day-one-patch|update 1.002]] has no published patch notes, so we cannot say whether it touches performance.

## What about Remote Play and PlayStation Portal?

**Remote Play is supported**, so you can stream from your home PS5 to a PlayStation Portal, per The Shortcut. <span class="tag-reported">reported</span> Image quality will depend on your network, not the console.

## And PC?

There is **no PC version announced**, so there are no PC specs or frame rate targets. GamesBeat reported, citing four unnamed sources, that a PC release is planned for **Q1 2027**. <span class="tag-reported">reported</span> Any "GTA 6 PC requirements" list today is invented, and any "GTA 6 PC download" is fake or malware. See [[release/gta-6-pc-release-date|GTA 6 PC release date]] and our [[leaks/gta-6-pc-at-launch-rumour|PC at launch rumour]] tracker.

## What we're watching

- **Measured resolutions** on each console once reviews and analysis arrive after the reported [[release/gta-6-reviews-and-review-embargo|Nov 18 embargo]].
- **Frame-rate stability.** A 30 fps target is not a guarantee of locked 30.
- **A 40 fps mode** in a post-launch patch.

For everything else launch-related, see the [[release/index|release hub]].

## FAQ

**Does GTA 6 have a 60 fps mode?**

No. Rockstar says GTA 6 targets 30 fps on PS5, PS5 Pro and Xbox Series X|S, with no 60 fps or 40 fps mode and no performance toggle at launch.

**Is GTA 6 better on PS5 Pro?**

Yes, visually. The PS5 Pro adds PSSR upscaling and ray-traced shadows, which Rockstar says are only available on PS5 Pro. The frame rate is still 30 fps.

**Does GTA 6 have ray tracing on base PS5?**

Rockstar describes ray-traced shadows as only available on PS5 Pro. Rockstar has not detailed any other ray-tracing features, and an older claim of ray-traced reflections and lighting is not in the official list.

**What resolution does GTA 6 run at?**

Rockstar has not said for any console. Figures circulating online, such as 720p to 900p on Series S, are guesses.

**Will GTA 6 get a 60 fps patch?**

Nothing is announced. Datamined 120 Hz output settings hint at a possible future 40 fps mode, but that is unconfirmed.


## Sources

- [GTA 6 PS5 Pro enhancements revealed](https://www.theshortcut.com/p/gta-6-ps5-pro-enhancements-revealed) (The Shortcut, Nov 10, 2026)
- [Rockstar reveals GTA 6 console performance targets and PS5 Pro upgrades](https://www.notebookcheck.net/Rockstar-reveals-GTA-6-console-performance-targets-and-PS5-Pro-upgrades.1447121.0.html) (Notebookcheck, Nov 10, 2026)
- [GTA 6 PS5 Pro Upgrades Confirmed](https://www.gtaboom.com/rockstar-confirms-gta-6-ps5-pro-upgrades-ahead-of-november-19-launch-f80c) (GTA BOOM, Nov 10, 2026)
- [Rockstar confirms GTA 6 targets 30 FPS on PS5 Pro with PSSR and ray-traced shadows](https://www.tweaktown.com/news/114598/rockstar-confirms-gta-6-targets-30-fps-on-ps5-pro-with-pssr-and-ray-traced-shadows/index.html) (TweakTown)
- [Rockstar confirms GTA 6 targets 30 FPS, with PS5 Pro-exclusive ray-tracing](https://www.videogameschronicle.com/news/rockstar-confirms-gta-6-targets-30-fps-with-ps5-pro-exclusive-ray-tracing/) (VGC, Nov 2026)
- [Grand Theft Auto VI Comes to Xbox One and Xbox Series X|S Through Xbox Cloud Gaming on November 19](https://news.xbox.com/en-us/2026/11/10/grand-theft-auto-6-comes-to-xbox-cloud-gaming-november-19/) (Xbox Wire, Nov 10, 2026)
- [GTA 6 Launch Trailer Released](https://www.vice.com/en/article/gta-6-launch-trailer-jason-lucia-story-details/) (VICE, Oct 15, 2026)
- [Grand Theft Auto VI](https://www.rockstargames.com/VI) (Rockstar Games)
