# Take-Two Q2 earnings: GTA 6 is 'ten days away', pre-orders 'unprecedented', guidance held

Source: https://gta.kuber.studio/news/2026-11-09-take-two-q2-earnings-gta-6
Status: mixed
Updated: 2026-11-15

> Take-Two's Nov 9, 2026 results: GTA 6 is ten days away, development is done and pre-orders are unprecedented, but no unit count and no raised guidance.

**Quick answer:** On **Nov 9, 2026** Take-Two said GTA 6 is **ten days away**, pre-orders are at 'unprecedented levels' and there is no further delay. It gave **no pre-order count** and held full-year guidance at **$8.0-8.2B**. See [[release/gta-6-sales-and-pre-orders|sales and pre-orders]].

| Key fact | |
| --- | --- |
| Quarter | Q2 FY27 (ended Sep 30, 2026) |
| Net bookings | $1.60B, down 18% |
| Dec-quarter guidance | $3.35-3.5B net bookings |
| FY27 guidance | $8.0-8.2B (reiterated) |
| Pre-order count | Not disclosed |
| Stock reaction | Up about 8% |

Take-Two Interactive reported its fiscal second-quarter results on **Monday, November 9, 2026**, ten days before GTA 6 launches. The headline line from CEO Strauss Zelnick: "The launch of Grand Theft Auto VI is ten days away and, with pre-orders continuing to reach unprecedented levels, we expect to deliver an historic year for our company." Take-Two did not disclose a pre-order count and did not raise its guidance.

## What did Take-Two report?

The quarter ended Sep 30, before GTA 6 earned anything, so the numbers are soft. From the SEC filing:

| Metric | Q2 FY27 |
| --- | --- |
| Net bookings | $1.60B, down 18% year on year |
| Own guidance for the quarter | $1.62-1.67B (missed) |
| GAAP revenue | $1.50B |
| Net loss | $54.0M ($0.29 per share) |
| Recurrent consumer spending | Down 9%, 81% of bookings |

The forward numbers are where GTA 6 shows up:

| Guidance | Figure |
| --- | --- |
| Q3 FY27 (Oct-Dec 2026) net bookings | **$3.35-3.5B**, versus about $1.9B a year earlier |
| Q3 FY27 GAAP net income | $250-276M |
| FY27 net bookings | **$8.0-8.2B**, reiterated |
| FY27 operating cash flow | Over $1B |

## What did executives say about GTA 6?

According to GamesBeat's write-up of the call:

- Rockstar **has finished development** and the marketing campaign is fully set. There is no third delay. That closes out the [[leaks/gta-6-another-delay-rumour|2027 delay rumour]].
- Pre-orders are tracking "far in excess" of initial expectations.
- CFO Lainie Goldstein: "the level of pre-orders generated is extraordinary".
- Marketing spend is up 21% year on year, mostly in the December quarter.
- Zelnick on not raising guidance: "we still aren't ready to declare victory."

Take-Two declined to give FY28 guidance before launch. On new platforms, Zelnick said "information always comes from our labels" <span class="tag-reported">reported</span> (Variety), which means any [[release/gta-6-pc-release-date|PC]] or [[release/gta-6-switch-2|Switch 2]] news will come from Rockstar.

GamesBeat also reports GTA V passed 235 million units as of Sep 30 <span class="tag-reported">reported</span>. That figure is not in the 8-K text we read; Take-Two's August results said "over 230M".

## How many pre-orders are there really?

Take-Two won't say, so the numbers in circulation are third-party estimates <span class="tag-reported">reported</span>:

- Sensor Tower, around Nov 3: about $750M.
- Sensor Tower, as of Nov 11: about **$1.0B and 10.31M units**, net of returns, about 75% on PlayStation.
- CNBC, Nov 14: Sensor Tower's estimate passed **12M** through Nov 13.

These don't conflict; they are the same rolling estimate at different dates. A separate snippet claiming "$1.18B from 12M units" could not be verified, so we don't use it. Sony and Microsoft have both confirmed it is the most pre-ordered game ever on their stores, which is first-party but gives no number. More on [[release/gta-6-sales-and-pre-orders|sales and pre-orders]].

## How did the market react?

Shares rose about 8% after the report, on a down day for the market <span class="tag-reported">reported</span>. Analyst forecasts for the first year range widely: Wolfe Research says 31-35M units, Morgan Stanley about 40M in FY27, and Bank of America 45M in the first year <span class="tag-reported">reported</span>. These are forecasts, not company figures.

## Why it matters

This was Take-Two's last scheduled chance to move the date, and it didn't. The same filing notes GTA Online on GTA V got its Kortz Center Heist update on July 14, and Take-Two says it will keep supporting GTA Online after GTA 6 launches; see [[release/gta-6-gta-online-status|GTA Online status]]. The full delay record is on [[timeline/gta-6-delays|GTA 6 delays]].

## What's next

Take-Two's next results, covering the launch quarter, are the first place official sales figures are likely to appear. Until then, expect more estimates and store records. Follow along in the [[news/index|news hub]] and the [[news/2026-11-15-gta-6-launch-week-briefing|launch week briefing]].

## FAQ

**How many pre-orders does GTA 6 have, according to Take-Two?**

Take-Two has not given a number. It says pre-orders are at 'unprecedented levels' and 'far in excess' of expectations. Unit figures in the press are Sensor Tower estimates.

**Did Take-Two delay GTA 6 again on Nov 9?**

No. Take-Two reaffirmed Nov 19, 2026 and said Rockstar has finished development.

**Did Take-Two say anything about a GTA 6 PC or Switch 2 version?**

No announcement. Strauss Zelnick said 'information always comes from our labels', meaning Rockstar would announce any new platform.

**Why did Take-Two not raise its guidance?**

Take-Two declined to raise guidance or give FY28 guidance before launch. Zelnick said 'we still aren't ready to declare victory.'


## Sources

- [Take-Two Q2 FY2027 earnings release (8-K)](https://www.sec.gov/Archives/edgar/data/0000946581/000162828026072175/ttwo2q27earningsrelease.htm) (Take-Two Interactive (SEC EDGAR), Nov 9, 2026)
- [All the takeaways about GTA VI from the Take-Two earnings call](https://gamesbeat.com/all-the-takeaways-on-gta-from-the-take-two-earnings-call-strauss-zelnick/) (GamesBeat, Nov 9, 2026)
- ['GTA 6' Presales 'Far in Excess' of Expectations](https://variety.com/2026/gaming/news/gta-6-preorders-expectations-launch-1236943278/) (Variety, Nov 9, 2026)
- [Take-Two jumps 8% on a down day](https://www.quantisnow.com/articles/take-two-jumps-8-on-gta-vi-preorders-after-an-18-fall-in-bookings) (QuantisNow, Nov 9, 2026)
- [GTA 6 pre-orders break $1 billion with 10 million sales, analyst firm estimates](https://www.tweaktown.com/news/114626/gta-6-pre-orders-break-dollars1-billion-with-10-million-sales-analyst-firm-estimates/index.html) (TweakTown, Nov 11, 2026)
- [GTA VI Pre-Orders Surpass $750 Million; Take-Two Reports Q2 Earnings Monday](https://www.techtimes.com/articles/330294/20261109/gta-vi-pre-orders-surpass-750-million-take-two-reports-q2-earnings-monday.htm) (Tech Times, Nov 9, 2026)
- [GTA 6 release: How the game could hit food delivery, tourism and PTO](https://www.cnbc.com/2026/11/14/gta-6-grand-theft-auto-launch.html) (CNBC, Nov 14, 2026)
