GTA 6 has a Criminal Profile: a meter, tracked separately for each character, that runs from Professional at one end to Irredeemable at the other, marked with angel and devil icons. Edge’s October 2026 preview and Red Bull’s gameplay roundup both report that it affects the story reported.

That’s most of what’s on the record. Rockstar hasn’t published a breakdown of what raises or lowers it.

How does the Criminal Profile work?

DetailWhat’s reportedGrade
RangeProfessional to Irredeemablereported
IconsAngel (Professional) and devil (Irredeemable)reported
ScopeTracked per character, Jason and Lucia separatelyreported
EffectAffects the storyreported
What moves itNot disclosedn/a
Number of tiersNot disclosedn/a

Because it’s per character, Jason and Lucia could end up with very different reputations depending on how you play each. See character switching.

Is it the same as the wanted level?

No. The wanted level and heat system deal with the police in the moment: witnesses, CCTV, your clothes and your car reported. The Criminal Profile is a longer-term record of what kind of criminal each character is. Rockstar hasn’t said whether one feeds the other. Police mechanics are on the wanted system and heat.

What might move the meter?

Rockstar hasn’t said, so this section is our reading speculation. The combat system reportedly supports non-lethal disarms through vitals targeting, and the economy rewards careful robberies (cracking a safe code rather than blowing it). A “Professional” label suggests clean, low-collateral jobs; “Irredeemable” suggests the opposite. Rockstar’s own pull quote for bank robber Raul Bautista is “A professional adapts”, which fits the theme but isn’t a stated link.

Does it change the ending?

Not confirmed. Reports say the profile affects the story, not the ending specifically reported. Separately, Red Bull says Jason and Lucia’s relationship “will shape the story’s course and ending”, while other outlets say Rockstar never said so. We treat any ending impact as unconfirmed. Rob Nelson’s framing in Edge is that the story follows what the characters want: “But what if these characters want something else?” confirmed. Relationship details are at Jason and Lucia’s relationship.

How does it fit the characters?

Lucia’s official bio says she’s “learned her lesson - only smart moves from here”, and Jason’s says he “wants an easy life, but things just keep getting harder” confirmed. A meter that measures how far each drifts from those intentions fits the writing, though Rockstar hasn’t drawn that connection speculation.

What we’re watching

How the profile is displayed, what actions move it, and whether it unlocks or closes off missions. All other systems are graded on the confirmed features list; the gameplay hub links the rest. Story context is on the characters hub.